[02] Portfolio The collection. Ten pieces across motion, brand, pixel art, and game design. All Personal Work School View → 01 Personal Sky Island A 3D pixel scenery inspired by Animal Crossing — a small island floating quietly above the clouds. View → 02 Personal Spirit Bottles A growing collection of pixel art bottles for the spirits I find interesting — a love letter to mixology, one label at a time. View → 03 Personal Chillin Pixel-animated characters dropped into real-life backgrounds — small loops of stillness in the middle of the world. View → 04 Personal Mineral Sunscreen A self-directed exercise in inventing a sunscreen brand from scratch — packaging, ads for Thai/Korean marketplaces, and a short motion spot. View → 05 Work Mega Dining Destination A promotional video introducing the restaurants of Mega Bangna — produced during my internship at Duststore / Iameverything.co. View → 06 Work ZALEKTA A promotional trailer for ZALEKTA — a moodier, more confident piece aimed at trendsetters rather than mass audiences. View → 07 Work Mega Mighty Mom Campaign Mega Bangna's Mother's Day campaign — I designed and animated the motion graphics layer of the promo spot. View → 08 School Chippy A product design exercise for the Post Production class — a friendly fictional snack brand, designed and rendered end-to-end. View → 09 School Rotoscope A rotoscoping animation made for the Advanced Motion class — frame-by-frame tracing of live action with a stylized graphic treatment on top. View → 10 School Mole Hunter A small playable game made for Communication with Form and Space — a whack-a-mole-shaped exploration of how visual form communicates intent.